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Tweaked Puzzles, Higher Fight, and Up to date Enemies in Silent Hill 2 PS5


Silent Hill 2 PS5 1

Following final evening’s launch date reveal for the Silent Hill 2 remake, Konami and Bloober Crew have each appeared on the PlayStation Weblog to share additional particulars concerning the sport. Relating story, fight, and puzzles, artistic director Mateusz Lenart explains how Bloober Crew has modernised the PS2 masterpiece whereas respecting the unique model.

Beginning with the narrative, he stated Bloober Crew “needed to protect” the unique plot, however it has modified the setting of some occasions. For instance, within the prolonged gameplay walkthrough revealed throughout final evening’s Silent Hill Transmission, the primary encounter James has with an enemy now takes place inside a constructing. He nonetheless reaches for a picket weapon, although, as Lenart explains: “Even when new areas are launched, we’ve sought to consult with the unique each time attainable in order that returning gamers will really feel proper at residence after they enterprise out into the foggy streets of Silent Hill once more.”

He provides: “The central characters from the unique story, James and Maria, are on the coronary heart of our remake as effectively. Their emotional arcs have been preserved, with nice care being given to showcasing their feelings with movement seize expertise. This permits us to make use of “present, don’t inform” methods extra usually, which is why a number of the dialogue has been barely altered so as to add an additional layer of nuance to the character dynamics.”



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