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The ever-shifting Galactic Warfare continues to replicate the state of Helldivers 2, as a flurry of latest adjustments is about to have an effect on the sport as we all know it. Not too long ago, AGS appointed a brand new (but acquainted) CCO to assist out on the artistic facet of issues, with weapon rebalancing seemingly set to be the main focus of their tenure. This could solely spell good issues for the sport’s future, although, after all, this isn’t the one vital change that occurred this week.
Main order failures attributable to a scarcity of yellow paint, a brand new mech exosuit, and the approaching arrival of the Illuminate additionally proceed to dominate this week’s comms channels. So, when you’ve been feeling overwhelmed by the sheer variety of latest occasions, enable us to offer you a momentary reprieve by means of our succinct Helldivers 2 weekly replace.
Chief Artistic Officer Pilestedt reporting for obligation
Sure, Johan Pilestedt, Arrowhead Sport Studios’ earlier CEO, has transitioned to Chief Artistic Officer, with Shams Jorjani taking up his vacated place. This new function permits Pilestedt to focus extra on the sport’s artistic facet than on numbers, stability sheets, and QBRs. And, as a primary order of enterprise, Pilestedt additionally revealed that he’ll be inserting a ton of consideration on weapon rebalancing since most up-to-date participant complaints have been on the builders’ tendency to “nerf all the things.”
Now, since AGS’s first patch below Pilestedt’s watchful eye has but to be launched, it stays to be seen whether or not his tenure lastly kicks off the cascade of change that gamers have been ready for. Nevertheless, his experience as a former producer and lead designer ought to solely imply good issues for Helldivers 2’s path.
We misplaced Vernen Wells…and the liberation increase that went with it
As a part of the earlier main order, Excessive Command tasked Helldivers with defending Vernen Wells from being overrun by the pesky Automatons. Sadly, gamers weren’t conscious of simply how vital protecting this planet below Tremendous Earth’s management was.
In keeping with the earlier main order briefing, sure planets had been outfitted with SEAF Primary Coaching Amenities that might present frontlines with a gentle circulate of latest recruits. This gave us a pleasant liberation increase that made liberating different areas barely simpler so long as we stored the desired planets free from evildoers. Alas, the other occurred.
Although gamers have since moved on from the Vernen Wells fiasco, many have referred to as on AGS to introduce clearer indicators of a planet’s significance. It stays to be seen whether or not the builders will ultimately introduce new yellow-paint-like markers. But when we’re to keep away from one other unlucky incident like this, it could must occur sooner somewhat than later.
The place’s my exosuit?
One purpose gamers have been capable of transfer on so rapidly from the Vernen Wells loss was the introduction of a brand new main order. However this isn’t any previous briefing just like the earlier ones. Completion of this newest MO will get gamers the EXO-49 Emancipator Exosuit stratagem, and, very like the primary one, it can even be a strolling hub of mass destruction.
Progress on Varylia 5, the present MO’s focus, goes nicely, with Helldivers already midway carried out with the operation. And with loads of time to spare earlier than the main order ends, we ought to be nicely on our strategy to getting our palms on the exosuit combo we’ve all been ready for.
That covers the entire vital happenings this week in Helldivers 2! Verify again subsequent week for extra on the goings-ons across the Galactic Warfare. Alternatively, you possibly can take a look at our pages on the finest Helldivers 2 loadouts so you possibly can drop in with the perfect setups that received’t get you kicked off the squad.