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Remaining Fantasy 16 Patch 1.31 Brings Huge Harm Buffs for Clive, Higher Facet Quests, and A lot Extra


Final Fantasy 16 Patch 1.31 Patch Notes

Sq. Enix has printed the patch notes for Remaining Fantasy 16’s subsequent replace, which is ready to drop on the 18th April alongside The Rising Tide DLC. They’re surprisingly prolonged, and canopy a variety of stuff that was by no means truly talked about by the developer upon the replace’s announcement final month.

Key additions embrace the choice to fully customise the management scheme, and save talent loadouts, whereas the sport’s picture mode has been expanded with new settings and visible flairs. On high of that, some welcome — and considerably vital — enhancements have been made facet quests, and it seems to be just like the staff has taken to rebalancing the motion RPG’s fight system. Most notably, it appears to have elevated Clive’s injury output just about throughout the board. Attention-grabbing.

You may get the total scoop by way of the patch notes under.

Remaining Fantasy 16 Replace 1.31 Patch Notes

Extra In-game Content material

  • Orchestrion rolls added to regional retailers.
    Rolls obtainable depend upon most important situation progress.

Battle Changes

  • Participant ATK elevated outdoors of choose Eikon battles.
  • High quality of life UI additions made in sure Eikon battles.

Eikonic Skill & Feat Changes

  • Two situations of ball lightning will hearth when exacting Ramuh’s Eikonic Feat Blind Justice.
  • Ball lightning affixed to enemies is now detonated by way of the feat button moderately than attacking.
  • Clive now strikes sooner whereas utilizing Blind Justice.
  • Clive can now dodge whereas utilizing Blind Justice.
  • Clive recovers poise extra rapidly after exacting Blind Justice.
  • When canceling Bahamut’s Eikonic Feat Wings of Mild, the Megaflare cost will solely deplete to the subsequent gauge degree.
  • A dodge is performed when initiating Wings of Mild.
  • Efficiently dodging an enemy assault when initiating Wings of Mild will set off a Megaflare Dodge.
  • Parry animation when utilizing Odin’s Eikonic Feat Arm of Darkness has been modified.
  • The minimal soar peak for initiating Stomp has been lowered.
  • The path Clive faces after utilizing Swift Restoration has been adjusted.
  • Restrict Break assaults now carry enemies as a substitute of knocking them again.
  • Gouge injury is elevated.
  • Gouge will injury is elevated.
  • Gouge recast time is diminished.
  • Aerial Blast now dispels sure ranged magic assaults.
  • Aerial Blast will injury is elevated.
  • Windup space of impact is elevated.
  • Earthen Fury recast time is diminished.
  • Flare Breath now dispels sure ranged magic assaults.
  • Flare Breath now lifts enemies as a substitute of knocking them again when canceling the flexibility.
  • Flare Breath injury is elevated.
  • Satellite tv for pc injury is elevated.
  • Satellite tv for pc recast time is diminished.
  • Satellite tv for pc will injury is elevated.
  • Ice Age injury is elevated.
  • Ice Age will injury is elevated.
  • Ice crystal generated when utilizing Rime will now higher attract close by enemies.
  • Rime will injury is elevated.
  • Gungnir recast time is diminished.
  • Gungnir will injury is elevated.
  • Heaven’s Cloud chained follow-up assaults can now be targeted on a single enemy by locking on to the enemy.
  • Heaven’s Cloud will injury is elevated.
  • Heaven’s Cloud recast time is diminished.

Accent Changes

  • Effectiveness of the next equipment has been improved:
    • Favor of Wind (Gouge)
    • Favor of Wind +1 (Gouge)
    • Breath of Earth (Earthen Fury)
    • Breath of Earth +1 (Earthen Fury)
    • Breath of Darkness (Gungnir)
    • Breath of Darkness +1 (Gungnir)
    • Breath of Darkness (Heaven’s Cloud)
    • Breath of Darkness +1 (Heaven’s Cloud)
    • Cavall’s Fang
    • Cavall’s Fang +1
    • Cavall’s Chunk

Different Adjustments to Actions

  • Alleviated uncommon difficulty of Clive leaping when accessing objects underneath sure circumstances.
  • Made changes to when Torgal may be petted and lowered time earlier than re-petting.
  • Made changes to calculations for quantity of harm taken when close to loss of life.

Quests

  • A “Fast Full” operate has been added, giving gamers the choice to warp on to a quest-giver upon finishing a quest’s last goal.
  • A brand new quest icon has been assigned to quests which reward collectables.
  • Skill Level awards for sure sidequests have been elevated.
  • Extra cutscenes have been added to sure sidequests.
  • Minor adjustments have been made to cutscene staging.
  • New NPCs have been added to sure settlements.

System

  • Added “Customized” controller kind.
    Go to Controller Format on the System tab within the Foremost Menu to freely assign performance to the buttons in your controller.
  • Ability Units have been added.
    Gamers can now save as much as 5 talent units. Swap between units with L1/R1.
  • The next performance has been added to Photograph Mode:
    • Focal Distance adjustability in Depth of Area setting
    • Tone Correction
    • Display Results
    • Portrait Mode
    • 90-degree rotation in Roll performance
  • Minor updates and additions to the Thousand Tomes.
  • Visible updates to the State of the Realm timeline slider.
  • Updates and additions to the UI and varied menus.

Bug Fixes

  • The next points have addressed:
    • Graphics not showing accurately in sure cutscenes
    • Incorrect character movement in sure cutscenes
    • Incapacity to progress in sure quests
    • Development markers not displaying correctly
    • NPC names not correctly updating at the side of recreation development
    • Issues with menu performance when talking with NPCs
    • Enemies not performing correctly in sure battles underneath sure circumstances
    • Points with digicam work in sure battles
    • Enemy results not displaying correctly in sure battles underneath sure circumstances
    • Enemy names not showing correctly underneath sure circumstances
    • Sure talents not hitting targets correctly
    • Precision sic not executing correctly with sure talents
    • Sure potential results not displaying correctly underneath sure circumstances
    • Points with digicam work throughout sure talents
    • Cases of restrict break/potential results not correctly triggering
    • Auto Torgal not functioning correctly within the Corridor of Advantage (coaching mode)
    • Points with social gathering ally AI
    • Collision detection in sure levels and fields
    • Points with character movement
    • State of the Realm menu icons not updating or displaying correctly
    • Slight discrepancies in State of the Realm content material
    • Uncommon situations of previous State of the Realm content material being unavailable for viewing
    • Graphics not displaying correctly in Photograph Mode when utilizing sure images strategies
    • Textual content and Icons not displaying correctly on the world map underneath sure circumstances
    • Cases of present location not displaying correctly on world map
    • Cases of area map icons not displaying correctly
    • Cases of controller vibration and adaptive set off performance not working correctly
    • Menu format not displaying when switching between languages
    • Config settings not altering correctly when restoring defaults
    • Incorrect screenshots and movies in sure tutorials
    • Tutorials not showing at correct instances
    • Incapacity to acquire sure redeemable gadgets when beginning New Sport+
    • Notices not showing at correct instances
    • Cases of sound results not taking part in at correct instances
    • Numerous spelling and grammar errors
    • Numerous situations of recreation crashes

Did you count on the subsequent Remaining Fantasy 16 patch to cowl this a lot stuff? Be tempted to start out a model new playthrough within the feedback part under.



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