Replace [Wed 27th Mar, 2024 05:30 GMT]:
Following an replace for the PC model of Penny’s Huge Breakaway earlier this month, the identical one (with some extras) has now arrived on the Nintendo Swap. It provides “new efficiency and high quality mode choices” on Nintendo’s system.
Developer Christian Whitehead has gone into a bit extra element about what precisely to anticipate from the efficiency mode within the Swap model of the sport:
“Efficiency mode on change will get you 60fps many of the recreation when docked, and an honest quantity in handheld too. Some ranges like VanillaTown will drop to 40/30fps in locations the place geometric density is excessive
“If you wish to stick with a 100% locked expertise, high quality mode gives you 30fps as per the earlier model, however now with the bonus of anti-aliasing”
Unique article [Wed 13th Mar, 2024 04:30 GMT]:
Night Star’s new 3D platformer Penny’s Huge Breakaway acquired off to a stable begin when it arrived final month, however notably was capped at 30FPS. Thankfully, that is set to vary within the subsequent replace, with developer Christian Whitehead confirming the upcoming console replace will unlock the Swap body price.
It will enable gamers to decide on between 30FPS and a 60FPS possibility. It is going to be much like Bomb Rush Cyberfunk (which may imply this body price could not essentially keep silky-smooth efficiency), however it should at the least be an possibility. This replace will even add anti-aliasing to 30FPS.
The console model of the newest patch is awaiting “first occasion approvals” earlier than it might go reside. In meantime, here is a take a look at the newest PC patch notes, which ought to at the least present an concept of what to anticipate when the Swap replace does arrive.
In short, gamers can anticipate some fixes for Penny, YoYo, enhancements and even some repairs (which embrace extra fixes). This is the complete rundown by way of Steam (be aware patch notes could comprise spoilers):
Penny’s Huge Breakaway v1.2 Patch Notes (PC)
Right now, we launched a patch that fixes a number of points. It additionally consists of updates and enhancements to present features. Please be sure that to replace your recreation to the newest model. In lieu of the adjustments under, we shall be resetting the leaderboards for 4-2. This patch introduces a repair to a bug that existed on this stage which allowed gamers to skip a big portion of the extent. We’ll proceed to watch the sport for future fixes and patches, however within the meantime, thanks for taking part in Penny’s Huge Breakaway!
Penny has been training her performances! She’s going to now not…
- Get caught on wall ledges and different objects.
- Infinitely fall to her loss of life within the World’s Edge boss encounter.
- Slide up slopes that aren’t the bottom.
- Get caught in a short lived infinite skid.
- Get disconnected from YoYo throughout Whirl.
- Lose all momentum when beginning a yoyo trip from a distance.
- Infinitely tumble.
- Lose all her velocity when transitioning from Sprint to Experience after YoYo retraction.
- Get caught on the finish of a zipline when holding Experience or Throw till launched.
Moreover, YoYo has been coaching and can…
- Cease going by means of as many partitions when thrown.
- Now speed up extra persistently whereas swinging in larger body charges.
- Be appropriately sized on the Zipline.
- Ledge Seize on extra surfaces.
- Cease releasing Penny from Edge Seize too early.
We’ve additionally requested the denizens to do some repairs and upgrades on this planet. Right here’s what they’ve been engaged on…
IMPROVEMENTS:
- Omitted video settings from cloud saves – they’re solely saved domestically now!
- Added Fullscreen video possibility.
- To any extent further, we’ll reset the worldwide cycle timer when restarting or dropping out
- Point out all-time cleared Present Items/Dilemmas for a scene in Pause menu.
- Added a fast restart characteristic to Time Assault – Simply maintain the highest face button!
- Made Gusto reset to max when dropping out in Time Assault.
- Recreation parts will behave extra deterministically whenever you’re navigating Time Assault (through the use of a constant world random seed when restarting or dropping out).
- Reminded the denizens to not begin the timer till Penny leaves Begin Platform in Time Assault.
- Scrapbook images will now be full display screen when viewing in menu!
- Added the flexibility to delete Scrapbook unlock progress.
- Added Depth of Subject video possibility.
- Tinkered with the Turnstile so Penny is persistently launched from the supposed launch level.
- Adjusted the Rolling Log to not trigger tumble when impacting sloped floor.
REPAIRS:
- Repaired the Suction Pipe so that it’s going to now all the time eject Penny with the supposed movement.
- Politely requested the Peng Balloon to not trigger a tender lock on the finish of Pengoville 2 when falling on Penny after touchdown on the Busker Stage.
- Reminded the Scatter Birds that their shadows shouldn’t disappear for a body earlier than flying away.
- Turned across the Whirl Screw within the Ultimate Act in order that it screws within the right path.
- Fastened the HUD so it should now not draw after transitioning offscreen.
- When opening pause menu the identical body Penny drops out, the stage will now play music correctly.
- Fastened the water splash VFX.
- Fastened visible points with the Fail Transition.
- Corrected the Cannon object in order that it now not factors to invalid goal object references.
- Whacked the facet of the boombox in order that the SFX situation after defeating spoiler Choose Rufus now not happens.
- Oiled the grease on the ball bearings in order that vertical digital camera motion now all the time tracks on the right pace (digital camera slack delta time scaling).