The EA Sports activities WRC staff has introduced patch 1.7 is slated for launch tomorrow, addressing quite a few issues raised by the group. Moreover, Season 4 content material is scheduled to launch on April 9, that includes 67 new Moments, 20 contemporary Rally Move ranges and as much as 30 customization gadgets. The newest Moments will incorporate each day challenges impressed by the real-world 2024 season, together with highlights from the intensive 50-year historical past of the WRC. VR help will probably be added for PC gamers later this month as a free replace, developed utilizing OpenXR know-how. Remember to watch the trailer under to witness it in motion and verify out the patch notes for tomorrow’s replace.
NEW CONTENT
- – Added 10 Rally Move Season 4 beauty gadgets, within the Free tier.
- – Added 15 Rally Move Season 4 beauty gadgets, within the VIP tier.
- – Added 5 Rally Move Season 4 beauty gadgets, within the EA Play tier.
- – Added a brand new Season of Moments, with a brand new problem going stay daily (~60 in whole).
NEW FEATURES
- – Added performance for esports WRC. Esports tab in principal menu will go stay when the competitors is able to start.
KEY FIXES
- – Addressed a problem wherein controller vibration was continually utilized when not driving.
- – Addressed a problem wherein Vibration & Suggestions settings weren’t working as anticipated on PS5.
- – Mounted a problem wherein mud and snow kickup results weren’t being generated in replays.
- – Made enhancements to rain results.
- – Made a variety of efficiency optimisations to cloth-based visible results with a purpose to assist enhance framerates throughout all areas.
- – Made a variety of efficiency optimisations to collision-based visible results with a purpose to assist enhance framerates throughout all areas.
- – Made a variety of minor efficiency optimisations throughout Estonia, Iberia, Mexico, Oceania and Pacifico.
CRASH FIXES
- – Mounted a problem with Fast Play Multiplayer wherein a participant would expertise a recreation crash after inviting a beforehand kicked participant again to a foyer.
AUDIO
- – Addressed a variety of points on a number of automobiles wherein the engine audio didn’t correctly match the automobile’s RPM.
- – Made a variety of changes to crowd and spectator audio.
CAREER
- – Mounted a problem wherein WRC2 automobiles wouldn’t seem on the rostrum.
CARS
- – Mounted a problem on a number of automobiles wherein a pink placeholder texture was seen on the windshield banner from inside views.
GRAPHICS & PERFORMANCE
- – Made a variety of efficiency optimisations to cloth-based visible results with a purpose to assist enhance framerates throughout all areas.
- – Made a variety of efficiency optimisations to collision-based visible results with a purpose to assist enhance framerates throughout all areas.
- – Mounted a problem on PC wherein timber would stretch abnormally when set to Extremely Low.
- – Mounted a problem wherein mud and snowkickup results weren’t being generated in replays.
- – Made enhancements to rain results.
- – Estonia – Made a variety of efficiency optimisations to foliage with a purpose to assist enhance framerates.
- – Iberia – Addressed a variety of areas wherein framerate would drop considerably.
- – Mexico – Made a variety of efficiency optimisations to foliage with a purpose to assist enhance framerates.
- – Oceania – Addressed a variety of areas wherein framerate would drop considerably.
- – Pacifico – Addressed a variety of areas wherein framerate would drop considerably.
INPUT DEVICES
- – Addressed a problem wherein controller vibration was continually utilized when not driving.
- – Addressed a problem wherein Vibration & Suggestions settings weren’t working as anticipated on PS5.
LIVERY EDITOR
- – Eliminated darkish variants of fictional sponsor logos from decal choice menus. Present liveries utilizing these won’t be affected.
LOCATIONS
- – Central Europe – Rouské – Resolved a corner-cutting exploit.
- – Central Europe – Lukoveček – Resolved a corner-cutting exploit.
- – Central Europe – Raztoka – Resolved a corner-cutting exploit.
- – Central Europe – Žabárna – Resolved a corner-cutting exploit.
- – Central Europe – Provodovice – Resolved a corner-cutting exploit.
- – Central Europe – Libosváry – Resolved a corner-cutting exploit.
- – Central Europe – Rusava – Resolved a corner-cutting exploit.
- – Mediterraneo – Asco – Addressed a problem wherein a reset zone didn’t adequately cowl spectators.
- – Mediterraneo – Ponte – Addressed a problem wherein a reset zone didn’t adequately cowl spectators.
- – Mediterraneo – Monte Cinto – Addressed a problem wherein a reset zone didn’t adequately cowl spectators.
- – Mediterraneo – Serra Di Cuzzioli – Addressed a problem wherein a reset zone didn’t adequately cowl spectators.
- – Mexico – Addressed a small variety of corner-cutting exploits throughout all phases.
- – Oceania – Oakleigh – Addressed a variety of points wherein reset strains had been both lacking or too near the highway edge.
- – Oceania – Medical doctors Hill – Addressed a variety of points wherein reset strains had been both lacking or too near the highway edge.
- – Oceania – Taipuha – Addressed a variety of points wherein reset strains had been both lacking or too near the highway edge.
- – Oceania – Mareretu – Addressed a variety of points wherein reset strains had been both lacking or too near the highway edge.
- – Japan – Lake Mikawa – Addressed a corner-cutting exploit.
- – Japan – Kudarisawa – Addressed a corner-cutting exploit.
- – Japan – Habu Dam – Addressed a corner-cutting exploit.
- – Japan – Habucho – Addressed a corner-cutting exploit.
QUICK PLAY
- – Mounted a problem in Fast Play Solo wherein the Computerized Repairs Help would improperly set off after receiving injury Shakedown.
UDP & TELEMETRY
- – Added new UDP telemetry area to establish when a participant is presently in Shakedown – stage_shakedown
USER INTERFACE & HUD
- – Addressed a problem with the HUD wherein the handbrake gentle wouldn’t activate. It ought to now activate as soon as handbrake enter is 1% or greater as a substitute of 100%.