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EA Sports activities WRC Patch 1.8.0 and VR Beta Help Out there Immediately


EA Sports activities WRC patch 1.8.0 is on the market at present for all platforms together with the free VR beta for PC customers with appropriate headsets. The VR integration extends assist to all sport modes, whether or not gamers are participating in single-player or multiplayer periods. The replace consists of fairly a number of bug fixes and enhancements, test out the patch notes under and the VR beta FAQ right here.

Key Updates

  • – Added the power to “Retire to the subsequent Service Space” in Golf equipment. Gamers will obtain a nominal time for each stage they don’t full.
  • – Fastened a problem in Golf equipment by which gamers would obtain no penalty for exceeding restore time restrict in Service Areas.
  • – Addressed a problem on PC and PS5 by which framerates may lower when utilizing Fanatec {hardware}. 
  • – Added 12 new UDP telemetry channels.

Crash Fixes

Audio

Profession

Automobiles

Golf equipment

  • – Added the power to “Retire to the subsequent Service Space”. Gamers will obtain a nominal time for each stage they don’t full.
  • – Fastened a problem by which gamers would obtain no penalty for exceeding restore time restrict in Service Areas.
  • – Gamers who don’t end a stage (both by way of retirement or disqualification) will now seem on Membership leaderboards in-game.
  • – Gamers who don’t end a stage (both by way of retirement or disqualification) will now seem on Membership leaderboards on Racenet.

Graphics & Efficiency

  • – Fastened a problem by which foliage would seem contained in the automobile when the participant drove by means of it.
  • – Made enhancements to snow results.
  • – Chile – Made quite a few efficiency optimisations to foliage with a purpose to assist enhance framerates.
  • – Estonia – Carried out a further cross to assemble extra PSO shaders, to assist scale back stuttering on PC. 
  • – Finland – Carried out a further cross to assemble extra PSO shaders, to assist scale back stuttering on PC.
  • – Monte Carlo – Carried out a further cross to assemble extra PSO shaders, to assist scale back stuttering on PC.
  • – Sweden – Carried out a further cross to assemble extra PSO shaders, to assist scale back stuttering on PC.
  • – Kenya – Addressed some points on quite a few phases the place extreme display tearing was skilled.
  • – Mediterraneo – Made quite a few adjustments with a purpose to assist enhance framerates.

Enter Gadgets

Places 

  • – Central Europe – Resolved a problem by which some bushes didn’t have collision physics.
  • – Central Europe – Made some minor fixes to floor cowl.
  • – Kenya – Kingono – Fastened a problem by which a Shakedown wouldn’t finish after crossing the end line (additionally mounted on all different phases within the sport the place this occurred). 
  • – Monte Carlo – Fastened a problem by which some corners have been utilizing gravel physics as an alternative of asphalt physics.
  • – Oceania – Waiwera – Fastened a problem by which the participant may collide with an invisible object.
  • – Oceania – Tahekeroa – Fastened a problem by which the participant may collide with an invisible object.
  • – Oceania – Noakes Hill – Fastened a problem by which the participant may collide with an invisible object.
  • – Oceania – Orewa – Fastened a problem by which the participant may collide with an invisible object.
  • – Sardinia – Rena Majore – Resolved a corner-cutting exploit at an acute hairpin.
  • – Sardinia – Monte Olia – Resolved a corner-cutting exploit at an acute hairpin.
  • – Sardinia – Littichedda – Resolved a corner-cutting exploit at an acute hairpin.
  • – Sardinia – Li Pinnenti – Resolved a corner-cutting exploit at an acute hairpin.
  • – Sardinia – Malti – Resolved a corner-cutting exploit at an acute hairpin.

Moments 

  • – Fastened a UI situation by which decrease XP quantities for Archived Moments weren’t highlighted.
  • – Fastened a UI situation with a number of Moments by which [driver name] placeholder textual content was showing in descriptions.
  • – Underdog (Season 3) – Fastened a problem by which the setting would render incorrectly partway by means of the stage.

UDP & Telemetry

  • – Added new UDP telemetry channel: game_mode
  • – Added new UDP telemetry channel: result_status
  • – Added new UDP telemetry channel: stage_previous_split_time
  • – Added new UDP telemetry channel: stage_progress
  • – Added new UDP telemetry channel: stage_result_time
  • – Added new UDP telemetry channel: stage_result_time_penalty
  • – Added new UDP telemetry channel: stage_result_status
  • – Added new UDP telemetry channel: vehicle_cluster_abs
  • – Added new UDP telemetry channel: vehicle_tyre_state_bl (flags whether or not a tyre is punctured or not)
  • – Added new UDP telemetry channel: vehicle_tyre_state_br 
  • – Added new UDP telemetry channel: vehicle_tyre_state_fl 
  • – Added new UDP telemetry channel: vehicle_tyre_state_fr 
  • – Up to date stage_length UDP telemetry channel to extra precisely replicate distance from begin line to complete line.
  • – Gamers can calculate their progress in the event that they multiply stage_length by stage_progress

Consumer Interface & HUD

  • – Modified the behaviour of the “Reset to Observe” possibility from the pause menu, to resolve an exploit.
  • – Resetting by way of the pause menu is now restricted to when the automobile is travelling at beneath 10mph.
  • – Fastened a problem in Spanish language by which the descriptions for “Consumer Generated Content material” and “Co-Driver Name Kind” have been incorrect.

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