The SaGa collection is among the most unusual franchises to return from RPG behemoth Sq. Enix.
Typically often known as Ultimate Fantasy‘s “bizarre” cousin — although that is a little bit bit reductive — SaGa was created by Akitoshi Kawazu, one of many recreation designers on Ultimate Fantasy II, which is usually thought-about the odd one among the many Ultimate Fantasy titles. On the floor, Ultimate Fantasy II is fairly much like its predecessor, with one massive exception — levelling. As an alternative of gaining expertise factors, your social gathering improves relying on the actions they take. So assault will improve the extra you assault, and relying on what weapon your character is attacking with, their proficiency with that weapon will enhance.
This wasn’t very effectively acquired on the time, however these mechanics are one of many core parts of the SaGa collection. Transferring from the NES to the Sport Boy, Makai Toushi Sa・Ga — localised as The Ultimate Fantasy Legend in North America — marked the beginning of a really distinctive RPG collection.
SaGa embraced the non-traditional — the video games usually have non-linear tales. Some observe complete generations of characters, whereas others let you choose your fundamental character and current a number of particular person tales. They are not straightforward video games to like, however should you love RPG techniques, then SaGa might be for you.
The franchise has seen a little bit of a revival over the previous 5 years, with a number of remakes, remasters, and even two new video games within the collection making their technique to a number of consoles. And simply final week, SaGa Emerald Past landed on Swap, which we scored a 7/10 in our evaluation.