Replace: Remaining Fantasy 16 replace 1.31 is accessible to obtain now on PS5, forward of The Rising Tide’s launch on the 18th April. It weighs in at 2.8GB, and you’ll learn the total patch notes under, within the authentic article.
Unique Story: Sq. Enix has revealed the patch notes for Remaining Fantasy 16’s subsequent replace, which is about to drop on the 18th April alongside The Rising Tide DLC. They’re surprisingly prolonged, and canopy plenty of stuff that was by no means truly talked about by the developer upon the replace’s announcement final month.
Key additions embrace the choice to fully customise the management scheme, and save ability loadouts, whereas the sport’s picture mode has been expanded with new settings and visible flairs. On prime of that, some welcome — and considerably important — enhancements have been made aspect quests, and it seems just like the group has taken to rebalancing the motion RPG’s fight system. Most notably, it appears to have elevated Clive’s injury output just about throughout the board. Fascinating.
You may get the total scoop by way of the patch notes under.
Remaining Fantasy 16 Replace 1.31 Patch Notes
Extra In-game Content material
- Orchestrion rolls added to regional retailers.
Rolls out there depend upon primary situation progress.
Battle Changes
- Participant ATK elevated outdoors of choose Eikon battles.
- High quality of life UI additions made in sure Eikon battles.
Eikonic Potential & Feat Changes
- Two cases of ball lightning will hearth when exacting Ramuh’s Eikonic Feat Blind Justice.
- Ball lightning affixed to enemies is now detonated by way of the feat button quite than attacking.
- Clive now strikes quicker whereas utilizing Blind Justice.
- Clive can now dodge whereas utilizing Blind Justice.
- Clive recovers poise extra rapidly after exacting Blind Justice.
- When canceling Bahamut’s Eikonic Feat Wings of Mild, the Megaflare cost will solely deplete to the following gauge degree.
- A dodge is performed when initiating Wings of Mild.
- Efficiently dodging an enemy assault when initiating Wings of Mild will set off a Megaflare Dodge.
- Parry animation when utilizing Odin’s Eikonic Feat Arm of Darkness has been modified.
- The minimal bounce top for initiating Stomp has been lowered.
- The path Clive faces after utilizing Swift Restoration has been adjusted.
- Restrict Break assaults now raise enemies as an alternative of knocking them again.
- Gouge injury is elevated.
- Gouge will injury is elevated.
- Gouge recast time is lowered.
- Aerial Blast now dispels sure ranged magic assaults.
- Aerial Blast will injury is elevated.
- Windup space of impact is elevated.
- Earthen Fury recast time is lowered.
- Flare Breath now dispels sure ranged magic assaults.
- Flare Breath now lifts enemies as an alternative of knocking them again when canceling the flexibility.
- Flare Breath injury is elevated.
- Satellite tv for pc injury is elevated.
- Satellite tv for pc recast time is lowered.
- Satellite tv for pc will injury is elevated.
- Ice Age injury is elevated.
- Ice Age will injury is elevated.
- Ice crystal generated when utilizing Rime will now higher attract close by enemies.
- Rime will injury is elevated.
- Gungnir recast time is lowered.
- Gungnir will injury is elevated.
- Heaven’s Cloud chained follow-up assaults can now be centered on a single enemy by locking on to the enemy.
- Heaven’s Cloud will injury is elevated.
- Heaven’s Cloud recast time is lowered.
Accent Changes
- Effectiveness of the next equipment has been improved:
- Favor of Wind (Gouge)
- Favor of Wind +1 (Gouge)
- Breath of Earth (Earthen Fury)
- Breath of Earth +1 (Earthen Fury)
- Breath of Darkness (Gungnir)
- Breath of Darkness +1 (Gungnir)
- Breath of Darkness (Heaven’s Cloud)
- Breath of Darkness +1 (Heaven’s Cloud)
- Cavall’s Fang
- Cavall’s Fang +1
- Cavall’s Chew
Different Modifications to Actions
- Alleviated uncommon concern of Clive leaping when accessing objects below sure circumstances.
- Made changes to when Torgal might be petted and lowered time earlier than re-petting.
- Made changes to calculations for quantity of injury taken when close to dying.
Quests
- A “Fast Full” operate has been added, giving gamers the choice to warp on to a quest-giver upon finishing a quest’s remaining goal.
- A brand new quest icon has been assigned to quests which reward collectables.
- Potential Level awards for sure sidequests have been elevated.
- Extra cutscenes have been added to sure sidequests.
- Minor modifications have been made to cutscene staging.
- New NPCs have been added to sure settlements.
System
- Added “Customized” controller kind.
Go to Controller Structure on the System tab within the Major Menu to freely assign performance to the buttons in your controller. - Talent Units have been added.
Gamers can now save as much as 5 ability units. Swap between units with L1/R1. - The next performance has been added to Picture Mode:
- Focal Distance adjustability in Depth of Area setting
- Tone Correction
- Display screen Results
- Portrait Mode
- 90-degree rotation in Roll performance
- Minor updates and additions to the Thousand Tomes.
- Visible updates to the State of the Realm timeline slider.
- Updates and additions to the UI and varied menus.
Bug Fixes
- The next points have addressed:
- Graphics not showing accurately in sure cutscenes
- Incorrect character movement in sure cutscenes
- Incapability to progress in sure quests
- Development markers not displaying correctly
- NPC names not correctly updating along side sport development
- Issues with menu performance when talking with NPCs
- Enemies not performing correctly in sure battles below sure circumstances
- Points with digicam work in sure battles
- Enemy results not displaying correctly in sure battles below sure circumstances
- Enemy names not showing correctly below sure circumstances
- Sure skills not hitting targets correctly
- Precision sic not executing correctly with sure skills
- Sure capability results not displaying correctly below sure circumstances
- Points with digicam work throughout sure skills
- Situations of restrict break/capability results not correctly triggering
- Auto Torgal not functioning correctly within the Corridor of Advantage (coaching mode)
- Points with celebration ally AI
- Collision detection in sure levels and fields
- Points with character movement
- State of the Realm menu icons not updating or displaying correctly
- Slight discrepancies in State of the Realm content material
- Uncommon cases of previous State of the Realm content material being unavailable for viewing
- Graphics not displaying correctly in Picture Mode when utilizing sure pictures strategies
- Textual content and Icons not displaying correctly on the world map below sure circumstances
- Situations of present location not displaying correctly on world map
- Situations of area map icons not displaying correctly
- Situations of controller vibration and adaptive set off performance not working correctly
- Menu structure not displaying when switching between languages
- Config settings not altering correctly when restoring defaults
- Incorrect screenshots and movies in sure tutorials
- Tutorials not showing at correct instances
- Incapability to acquire sure redeemable objects when beginning New Recreation+
- Notices not showing at correct instances
- Situations of sound results not taking part in at correct instances
- Varied spelling and grammar errors
- Varied cases of sport crashes
Did you anticipate the following Remaining Fantasy 16 patch to cowl this a lot stuff? Be tempted to begin a model new playthrough within the feedback part under.