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Tomb Raider I-III Remastered Replace 2 Now Accessible, Right here Are The Full Patch Notes


Tomb Raider

After a nice begin in February, Aspyr has continued to enhance the general expertise in Tomb Raider I-III Remastered with new updates. The newest one has now formally gone dwell.

Replace 2 consists of enhancements throughout all of the video games, particular person updates for all three video games, fixes, and far more. Aspyr has additionally confirmed the brand new leopard pores and skin outfit for Lara Croft through social media. Here is a glance:

Beneath are the official patch notes for this newest replace, courtesy of Aspyr’s official web site:

Tomb Raider I-III Remastered – Replace 2 | Patch Notes

Tomb Raider I-III Remastered Replace 2 is out now on all platforms! Full patch notes may be discovered beneath:

All Video games:

  • Epic Video games Retailer title construct now launches in fullscreen mode on preliminary launch somewhat than windowed mode
  • Lara’s character now disappears when the digicam will get too shut as a substitute of clipping by way of her head
  • Fastened challenge the place Steam achievements would typically have the improper descriptions
  • Motion indicator is not going to show if Lara is unable to work together with an object
  • Achievement “Able to Raid” now unlocks when finishing the right situations
  • Achievement “Exaggerated Menace” now solely unlocks when finishing the right situations
  • Achievement “Presents of Wonderland” now unlocks when finishing the right situations
  • The Default Photograph Mode pose the place Lara shouldn’t be holding a weapon is now constant between SD and HD modes
  • Improved translation in numerous languages
  • Dynamic lighting now corresponds extra precisely to the unique video games
  • A particular outfit for Nightmare in Vegas added
  • Bloody T-Rex Lara outfit now out there in Photograph Mode
  • New Photograph Mode poses
  • Lara’s hair now not expands/contracts in HD mode
  • Addressed graphical points on many doorways the place the textures would flash quickly
  • Improved rain, hearth, and smoke results

Tomb Raider I:

  • Home windows in Natla’s Mines are actually correctly clear
  • Toned down the purple mist impact in cutscene with Natla putting the Scion within the Atlantis degree
  • Lara can now destroy the Scion with all weapons
  • Up to date lightning in Thor room of St. Francis’ Folly
  • Up to date lacking textures in The Misplaced Valley
  • Flare management possibility is now not grayed out in Tomb Raider I
  • Up to date skybox for Lara’s Residence

Tomb Raider II:

  • Up to date spiderweb textures in HD mode
  • Lara now correctly grabs ledges when operating off and holding the seize buttons
  • Resolved lacking muzzle flashes in cutscenes
  • Resolved digicam twitching when Lara approaches the ledge in Residing Quarters
  • Up to date incorrect textures on the partitions in The Deck
  • Resolved small hole between some textures in The Nice Wall
  • Lights in HD mode in Wreck of the Maria Doria now flicker appropriately
  • Wall textures in Wreck of the Maria Doria now match SD and HD modes
  • Resolved small gaps in between some textures in Venice
  • Gondolas are actually breakable whatever the positioning of the opposite boat
  • Correct chimney textures are actually current in HD mode of Bartoli’s Hideout
  • Graphical overhaul of all Wreck of Maria Doria ranges
  • Opera dome is now seen from the surface in degree Opera Home
  • Up to date skyboxes for Lara’s Residence, Tibetan Foothills, Barkhang Monastery
  • Lacking waterfall added in Temple of Xian
  • Music tracks now not repeat

Tomb Raider III:

  • Up to date quicksand to have VFX in HD mode
  • Foliage textures up to date to be extra clear
  • When Lara collects her objects again in Excessive Safety Compound, all of the objects now seem within the preview show once you choose them up
  • 3D fashions of Meteorite Artifacts weren’t clear in HD mode
  • Up to date hard-to-spot platforms in Misplaced Metropolis of Tinnos in HD mode
  • Up to date lacking textures in Misplaced Metropolis of Tinnos
  • Black water texture is now not seen in Misplaced Metropolis of Tinnos and Madubu Gorge
  • Up to date lighting in caves in Madubu Gorge
  • It’s now extra clear that some partitions are climbable in Madubu Gorge HD mode
  • Up to date lighting in RX-Tech Mines for HD mode
  • Resolved lacking textures in RX-Tech Mines in HD mode
  • Crevice is clearly seen within the ice wall in HD mode in RX-Tech Mines
  • Arrow on signal now turns off when utilizing railroad switcher in RX-Tech Mines
  • Resolved a number of gaps in textures in Nevada Desert
  • Environments from different rooms are now not seen in sections of Nevada Desert
  • Lara now not dies when leaping close to a wall of spikes in Willard’s Lair
  • Environments from different rooms are now not seen in sections of Shakespeare Cliff
  • Willard is now holding elevator distant in cutscene after finishing Antarctica
  • Resolved lacking textures in Space 51
  • Character fashions now not disappear throughout cutscene in Aldwych
  • The radar texture in Excessive Safety Compound doesn’t disappear anymore when seen from sure angles.
  • Vent gap in hut roof is now clear in Coastal Village
  • Glowing mutagen in Sleeping with the Fishes now look brighter in HD mode
  • Lud’s Gate and Aldwych lighting overhaul
  • Residence chandeliers up to date to higher match the unique mannequin
  • Graphical overhaul of The Misplaced Artifact ranges
  • Added a skybox for Lud’s Gate
  • Up to date skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse!



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