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Helldivers 2 has develop into one of the vital standard video games of 2024, with over eight million copies bought and lots of of 1000’s of Helldivers leaping in every day to eradicate the Automatons and Terminids within the identify of democracy.
Arrowhead Sport Studios has simply launched the newest 01.000.200 replace which addresses much-needed stability points in addition to lastly growing the extent cap from 50 after gamers have been caught at max stage for fairly a while with little or no to do.
Helldivers 2 Replace
The newest Helldivers 2 patch 1.000.104 was a minor replace, largely addressing fixes to the Arc Thrower, Arc Shotgun, and Tesla Tower. This new 01.000.200 replace is a extra main one, with many modifications to the gameplay, together with a stage cap improve, balancing to missions, stratagems, weapons, enemies, and Helldivers, and common fixes.
Try the complete Helldivers 01.000.200 patch notes under.
Overview
This replace consists of:
-Stability modifications to missions, stratagems, weapons, enemies and Helldivers.
-Normal fixes and stability enhancements.
– Elevated Degree Cap [EDIT]
Gameplay
Planetary Hazard additions
Elevated stage cap
- Degree cap has been elevated from 50 to 150
Balancing
Missions
Retrieve Important Personnel
- Moved the enemy spawn factors additional away from the target to provide gamers a fairer likelihood of defending the situation.
- There are fewer civilians required to finish the mission on greater difficulties.
Destroy Command Bunkers
- Now has extra goal areas, the mission was too straightforward earlier than in comparison with different missions.
- It will possibly now seem in operations from issue 5.
- Halved the detrimental impact of operation modifiers that improve stratagem cooldowns or name in instances.
Main, Secondary, & Assist Weapons
- Arc Thrower: fastened charging inconsistencies; it can now at all times take 1s to cost a shot.
- Arc Thrower: diminished distance from 50m to 35m.
- Arc Thrower: elevated stagger pressure.
- Guard Canine: now restores full ammo from provide bins.
- Anti-Materiel Rifle: injury elevated by 30%.
- Breaker Incendiary: injury per bullet elevated from 15 per bullet to twenty per bullet.
- Hearth injury per tick elevated by 50% (from all sources).
- Liberator Penetrator: now has a full auto mode.
- Dominator: elevated injury from 200 to 300.
- Dominator: elevated stagger.
- Diligence Counter Sniper: elevated armor penetration from mild to medium.
- Slugger: diminished stagger.
- Slugger: diminished injury from 280 to 250.
- Slugger: diminished demolition pressure.
- Slugger: fastened armor penetration tag within the menu.
- Slugger, Liberator Concussive, Senator: fastened incorrect armor penetration tags within the menu.
- Recoilless Rifle: elevated the variety of rockets you restore from provide bins from 2 to three.
- Spear: elevated the variety of missiles you restore from provide bins from 1 to 2.
- Heavy Machine Gun: the best hearth charge mode diminished from 1200 rpm to a extra average 950.
Stratagems
- Patriot Exosuit: rockets will now penetrate armor solely on direct hit.
Enemies
- Balancing changes have been made to
- Chargers regular melee assault now does much less injury in opposition to Exosuits.
- Bile Spewer and Nursing Spewer do much less injury with their puke.
- The Bile Titan can not be shocked.
- Shriekers not create bug breaches.
- Shriekers hitting you whereas they’re useless now does considerably much less injury.
Helldiver
Balancing changes have been made to
- Heavy and medium armor protects higher and also you now take about 10% much less injury than earlier than whereas sporting heavy and about 5% much less when sporting medium armor. Fortified commando and lightweight armor is unchanged.
Fixes
- Mounted problem the place save settings for PS5 can be reset when the sport is rebooted, inflicting issues corresponding to loadout and trace settings to reset.
- Enemies now correctly goal Exosuits. Beforehand, many enemies successfully ignored Exosuits if a helldiver on foot was obtainable for them to focus on.
- Mounted Exosuits having the ability to hearth their weapons whereas opening the minimap.
- The Helldiver and the Exosuit each had a bug that made them generally take explosion injury a number of instances making issues like automaton rockets be too lethal, that is now fastened.
- Automaton enemy constellations that most popular to spawn extra of sure Devastators sorts didn’t work and at the moment are functioning as they need to. Because of this generally when enjoying in opposition to the Automatons you’ll face extra Devastators as a substitute of different enemy sorts.
We have now improved the system that forestalls hellpod steering near giant or necessary objects.
- We have now solved points the place the efficient space round objects was so much bigger than supposed.
- We have now diminished the variety of objects that forestall hellpod steering.
- Word: This method is meant to stop softlocks the place gamers can drop on necessary interplay factors, or drop into unintended locations. We’ll proceed to observe the state of the system after the replace to see if further tweaks are vital.
- Mounted instances the place the bottom beneath some belongings could possibly be bombed inflicting them to drift.
Ballistic Defend modifications
- Collision mesh has been barely elevated in dimension for extra forgiveness
- Modified defend poses in order that much less of the helldiver is uncovered
- Addressed bug the place elements of the helldiver would develop into susceptible whereas utilizing the defend in first particular person
Identified Points
These are points that had been both launched by this patch and are being labored on, or are from a earlier model and haven’t but been fastened.
- Sport may crash when selecting up a snowball or throwing again a grenade
Numerous points involving pal invitations and cross-play
- Cross-platform pal invitations won’t present up within the Pal Requests tab.
- Gamers can not unfriend different gamers befriended through pal code.
- Gamers can not unblock gamers that weren’t of their Mates record beforehand.
- Gamers can not befriend gamers with Steam names shorter than 3 characters
- Explosive weapon stats embrace solely direct hit injury however not explosive injury.
- Explosions don’t break your limbs (apart from whenever you fly right into a rock).
- Planet liberation reaches 100% on the finish of each Defend mission.
- Drowning in deep water with a Vitality Booster geared up places Helldiver in a damaged state.
- Stratagem beam may connect itself to an enemy however it can deploy to its authentic location.
- Some participant customizations (like title or physique kind) might reset after restarting the sport.
With the Helldivers 2 01.000.200 replace now dwell, now is an ideal alternative to take a look at our finest weapons information and finest armor information so you may create the perfect loadout to tackle the Automaton and Terminids as new planets want liberating within the newest Main Order, and also you now have 100 extra ranges to grind towards. Get to work Helldiver!