CD Projekt Crimson, the writer and developer of The Witcher and Cyberpunk, needs to launch main video games extra incessantly. The quickly increasing firm revealed its bold plans throughout its quarterly earnings name on Tuesday (thanks, VGC), meaning to make its launch schedule “much less lumpy”.
If you happen to take expansions out of the image, CD Projekt’s checklist of core releases has been The Witcher (2007), The Witcher 2: Assassins of Kings (2011), The Witcher 3: Wild Hunt (2015), and Cyberpunk 2077 (2020). Throughout the name, the corporate was requested whether or not it may concurrently deal with a number of giant video games. Joint CEO Michał Nowakowski mentioned that was already the case: “We already labored on two initiatives on the identical time once we labored on [Cyberpunk 2077 DLC] Phantom Liberty as a result of that was a game-sized undertaking with nearly 300 individuals engaged on it, and on the identical time now we have already been engaged on Polaris, so we’ve had an expertise of engaged on a couple of undertaking.”
In reality, as of thirtieth April, CD Projekt now employs a large employees of 630 builders, with the overwhelming majority engaged on Polaris, the subsequent Witcher recreation. As is the way in which of the company world, we had been even blessed with a graph exhibiting how the employees is presently allotted.
Nowakowski reiterates what the corporate has on the docket: “We’re engaged on a couple of undertaking presently as effectively. Cyberpunk 2 is being developed in Boston, and Polaris is being developed predominantly in Europe. We’ve different initiatives with different groups like Mission Sirius and likewise in Boston with The Molasses Flood. The Witcher 1 remake can also be carried out in cooperation with Canis Majoris, so you’ll be able to count on us to launch extra titles. We plan to extend the cadence of launches. Nevertheless, I can’t touch upon the area between the initiatives time-wise.”